[-empyre-] game end
Thank you to all contributors to the 2004 game to game discussion over the last week.
Thank you to the game to game team:
Anita Johnston, Kipper from Escape from Woomera, Troy Innocent, Rebecca Cannon, and Dr Melanie Swalwell.
It is apparent that computer games are a highly significant emergent cultural form.
That the culture of computer games as well as the interactive technology that underpins them have much to interest artists.
It is also important to acknowledge that computer games have their own rich and diverse creative community whose work can be as profound as that which finds its way to the gallery.
Computer games can offer new paradigms for community and collaboration and are capable of the establishment of "place" - be that virtual. That although they are closed rule systems games actually breed a multitude of intervention, appropriation and invention by players.
Games offer space for political rhetoric -
Games offer sites for cultural resistance.
That these are some of the reason that games culture is so fascinating - it is a culture of:
* Intervention
* reverse engineering
* reinvention
* player power
* DIY culture
* hacking
* case modding
thank you
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